Keirin Race
TrainingPeaks Virtual Staff
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
Results
#
seed
Time
Name
watts
NP
max w
hr/max
1
2
2:48
254w
317w
546w
164/183
2
3
2:48 +0.040
260w
335w
593w
163/182
3
7
2:48 +0.200
322w
404w
703w
175/194
4
5
2:49 +0.854
255w
322w
586w
162/178
5
1
2:50 +1.585
293w
366w
715w
162/180
6
4
2:50 +2.289
251w
271w
413w
142/170
7
6
2:52 +3.851
250w
296w
588w
147/151